Stop trying to read from audio file if no data is available

As soon as libsndfile has finished reading a file it no longer returns
any data. This can send the `render` method for `FileRenderer` into an
infinite loop. This way if not enough data is available a partial buffer
is returned.
This commit is contained in:
Joris Kraak 2014-08-01 14:01:49 +02:00
parent 289d7a56cd
commit 0cd33b8289

View file

@ -153,10 +153,13 @@ FilePlayer(path::String) = FilePlayer(af_open(path))
function render(node::FileRenderer, device_input::AudioBuf, info::DeviceInfo)
@assert node.file.sfinfo.samplerate == info.sample_rate
# Keep reading data from the file until the output buffer is full
# Keep reading data from the file until the output buffer is full, but stop
# as soon as no more data can be read from the file
audio = Array(AudioSample, node.file.sfinfo.channels, 0)
while size(audio, 2) < info.buf_size
audio = hcat(audio, read(node.file, info.buf_size-size(audio, 2), AudioSample))
read_audio = zeros(AudioSample, node.file.sfinfo.channels, 1)
while size(audio, 2) < info.buf_size && size(read_audio, 2) > 0
read_audio = read(node.file, info.buf_size-size(audio, 2), AudioSample)
audio = hcat(audio, read_audio)
end
if audio == Nothing