merges in @bauglir's changes
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commit
c22b6b2347
1 changed files with 31 additions and 18 deletions
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@ -1,4 +1,4 @@
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export af_open, FilePlayer
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export af_open, FilePlayer, rewind
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const SFM_READ = int32(0x10)
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const SFM_WRITE = int32(0x20)
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@ -12,6 +12,10 @@ const SF_FORMAT_PCM_16 = 0x0002 # Signed 16 bit data
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const SF_FORMAT_PCM_24 = 0x0003 # Signed 24 bit data
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const SF_FORMAT_PCM_32 = 0x0004 # Signed 32 bit data
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const SF_SEEK_SET = 0
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const SF_SEEK_CUR = 1
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const SF_SEEK_END = 2
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const EXT_TO_FORMAT = [
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".wav" => SF_FORMAT_WAV,
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".flac" => SF_FORMAT_FLAC
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@ -93,11 +97,7 @@ end
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# through an arbitrary render chain and returns the result as a vector
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function Base.read(file::AudioFile, nframes::Integer, dtype::Type)
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@assert file.sfinfo.channels <= 2
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if file.sfinfo.channels == 2
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arr = zeros(dtype, 2, nframes)
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else
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arr = zeros(dtype, nframes)
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end
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arr = zeros(dtype, nframes, file.sfinfo.channels)
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if dtype == Int16
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nread = ccall((:sf_readf_short, libsndfile), Int64,
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@ -117,7 +117,7 @@ function Base.read(file::AudioFile, nframes::Integer, dtype::Type)
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file.filePtr, arr, nframes)
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end
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return arr[1:nread]
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return arr[1:nread, :]
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end
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Base.read(file::AudioFile, dtype::Type) = Base.read(file, file.sfinfo.frames, dtype)
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@ -147,6 +147,21 @@ function Base.write{T}(file::AudioFile, frames::Array{T})
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end
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end
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function Base.seek(file::AudioFile, offset::Integer, whence::Integer)
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new_offset = ccall((:sf_seek, libsndfile), Int64,
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(Ptr{Void}, Int64, Int32), file.filePtr, offset, whence)
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if new_offset < 0
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error("Could not seek to $(offset) in file")
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end
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new_offset
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end
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# Some convenience methods for easily navigating through a sound file
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Base.seek(file::AudioFile, offset::Integer) = seek(file, offset, SF_SEEK_SET)
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rewind(file::AudioFile) = seek(file, 0, SF_SEEK_SET)
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type FileRenderer <: AudioRenderer
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file::AudioFile
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@ -164,24 +179,22 @@ FilePlayer(path::String) = FilePlayer(AudioIO.open(path))
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function render(node::FileRenderer, device_input::AudioBuf, info::DeviceInfo)
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@assert node.file.sfinfo.samplerate == info.sample_rate
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frames_read = 0
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audio = AudioSample[]
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while size(audio, 2) < info.buf_size
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append!(audio, read(node.file, info.buf_size-size(audio, 2), AudioSample))
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println("read $(size(audio, 2)) frames, requested $(info.buf_size-size(audio, 2))")
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end
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if audio == Nothing
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return AudioSample[]
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# Keep reading data from the file until the output buffer is full, but stop
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# as soon as no more data can be read from the file
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audio = Array(AudioSample, 0, node.file.sfinfo.channels)
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read_audio = zeros(AudioSample, 1, node.file.sfinfo.channels)
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while size(audio, 1) < info.buf_size && size(read_audio, 1) > 0
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read_audio = read(node.file, info.buf_size-size(audio, 1), AudioSample)
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audio = vcat(audio, read_audio)
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end
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# if the file is stereo, mix the two channels together
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if node.file.sfinfo.channels == 2
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return (audio[1, :] / 2) + (audio[2, :] / 2)
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end
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else
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return audio
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end
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end
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function play(filename::String, args...)
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player = FilePlayer(filename)
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