Update nodes.jl
compatibility of union syntax from 0.3 to 0.4
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1 changed files with 2 additions and 2 deletions
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@ -13,7 +13,7 @@ end
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# Generates a sin tone at the given frequency
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# Generates a sin tone at the given frequency
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type SinOscRenderer{T<:Union(Float32, AudioNode)} <: AudioRenderer
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@compat type SinOscRenderer{T<:Union{Float32, AudioNode}} <: AudioRenderer
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freq::T
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freq::T
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phase::Float32
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phase::Float32
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buf::AudioBuf
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buf::AudioBuf
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@ -124,7 +124,7 @@ end
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Base.push!(mixer::AudioMixer, node::AudioNode) = push!(mixer.renderer.inputs, node)
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Base.push!(mixer::AudioMixer, node::AudioNode) = push!(mixer.renderer.inputs, node)
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#### Gain ####
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#### Gain ####
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type GainRenderer{T<:Union(Float32, AudioNode)} <: AudioRenderer
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@compat type GainRenderer{T<:Union{Float32, AudioNode}} <: AudioRenderer
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in1::AudioNode
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in1::AudioNode
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in2::T
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in2::T
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buf::AudioBuf
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buf::AudioBuf
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