189 lines
5.6 KiB
Julia
189 lines
5.6 KiB
Julia
export af_open, FilePlayer
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const sndfile = "libsndfile"
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const SFM_READ = int32(0x10)
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const SFM_WRITE = int32(0x20)
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const SF_FORMAT_WAV = 0x010000
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const SF_FORMAT_FLAC = 0x170000
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const SF_FORMAT_OGG = 0x200060
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const SF_FORMAT_PCM_S8 = 0x0001 # Signed 8 bit data
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const SF_FORMAT_PCM_16 = 0x0002 # Signed 16 bit data
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const SF_FORMAT_PCM_24 = 0x0003 # Signed 24 bit data
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const SF_FORMAT_PCM_32 = 0x0004 # Signed 32 bit data
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const EXT_TO_FORMAT = [
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".wav" => SF_FORMAT_WAV,
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".flac" => SF_FORMAT_FLAC
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]
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type SF_INFO
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frames::Int64
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samplerate::Int32
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channels::Int32
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format::Int32
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sections::Int32
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seekable::Int32
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function SF_INFO(frames::Integer, samplerate::Integer, channels::Integer,
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format::Integer, sections::Integer, seekable::Integer)
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new(int64(frames), int32(samplerate), int32(channels), int32(format),
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int32(sections), int32(seekable))
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end
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end
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type AudioFile
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filePtr::Ptr{Void}
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sfinfo::SF_INFO
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end
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function af_open(path::String, mode::String = "r",
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sampleRate::Integer = 44100, channels::Integer = 1,
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format::Integer = 0)
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@assert channels <= 2
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sfinfo = SF_INFO(0, 0, 0, 0, 0, 0)
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file_mode = SFM_READ
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if mode == "w"
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file_mode = SFM_WRITE
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sfinfo.samplerate = sampleRate
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sfinfo.channels = channels
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if format == 0
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_, ext = splitext(path)
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sfinfo.format = EXT_TO_FORMAT[ext] | SF_FORMAT_PCM_16
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else
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sfinfo.format = format
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end
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end
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filePtr = ccall((:sf_open, sndfile), Ptr{Void},
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(Ptr{Uint8}, Int32, Ptr{SF_INFO}),
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path, file_mode, &sfinfo)
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if filePtr == C_NULL
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errmsg = ccall((:sf_strerror, sndfile), Ptr{Uint8}, (Ptr{Void},), filePtr)
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error(bytestring(errmsg))
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end
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return AudioFile(filePtr, sfinfo)
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end
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function Base.close(file::AudioFile)
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err = ccall((:sf_close, sndfile), Int32, (Ptr{Void},), file.filePtr)
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if err != 0
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error("Failed to close file")
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end
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end
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function af_open(f::Function, args...)
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file = af_open(args...)
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f(file)
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close(file)
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end
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# TODO: we should implement a general read(node::AudioNode) that pulls data
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# through an arbitrary render chain and returns the result as a vector
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function Base.read(file::AudioFile, nframes::Integer, dtype::Type)
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@assert file.sfinfo.channels <= 2
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if file.sfinfo.channels == 2
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arr = zeros(dtype, 2, nframes)
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else
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arr = zeros(dtype, nframes)
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end
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if dtype == Int16
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nread = ccall((:sf_readf_short, sndfile), Int64,
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(Ptr{Void}, Ptr{Int16}, Int64),
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file.filePtr, arr, nframes)
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elseif dtype == Int32
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nread = ccall((:sf_readf_int, sndfile), Int64,
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(Ptr{Void}, Ptr{Int32}, Int64),
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file.filePtr, arr, nframes)
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elseif dtype == Float32
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nread = ccall((:sf_readf_float, sndfile), Int64,
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(Ptr{Void}, Ptr{Float32}, Int64),
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file.filePtr, arr, nframes)
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elseif dtype == Float64
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nread = ccall((:sf_readf_double, sndfile), Int64,
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(Ptr{Void}, Ptr{Float64}, Int64),
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file.filePtr, arr, nframes)
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end
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return arr[1:nread]
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end
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Base.read(file::AudioFile, dtype::Type) = Base.read(file, file.sfinfo.frames, dtype)
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Base.read(file::AudioFile, nframes::Integer) = Base.read(file, nframes, Int16)
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Base.read(file::AudioFile) = Base.read(file, Int16)
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function Base.write{T}(file::AudioFile, frames::Array{T})
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@assert file.sfinfo.channels <= 2
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nframes = int(length(frames) / file.sfinfo.channels)
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if T == Int16
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return ccall((:sf_writef_short, sndfile), Int64,
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(Ptr{Void}, Ptr{Int16}, Int64),
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file.filePtr, frames, nframes)
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elseif T == Int32
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return ccall((:sf_writef_int, sndfile), Int64,
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(Ptr{Void}, Ptr{Int32}, Int64),
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file.filePtr, frames, nframes)
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elseif T == Float32
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return ccall((:sf_writef_float, sndfile), Int64,
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(Ptr{Void}, Ptr{Float32}, Int64),
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file.filePtr, frames, nframes)
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elseif T == Float64
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return ccall((:sf_writef_double, sndfile), Int64,
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(Ptr{Void}, Ptr{Float64}, Int64),
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file.filePtr, frames, nframes)
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end
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end
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type FileRenderer <: AudioRenderer
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file::AudioFile
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function FileRenderer(file::AudioFile)
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node = new(file)
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finalizer(node, n -> close(n.file))
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return node
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end
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end
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typealias FilePlayer AudioNode{FileRenderer}
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FilePlayer(file::AudioFile) = FilePlayer(FileRenderer(file))
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FilePlayer(path::String) = FilePlayer(af_open(path))
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function render(node::FileRenderer, device_input::AudioBuf, info::DeviceInfo)
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@assert node.file.sfinfo.samplerate == info.sample_rate
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frames_read = 0
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audio = AudioSample[]
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while size(audio, 2) < info.buf_size
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append!(audio, read(node.file, info.buf_size-size(audio, 2), AudioSample))
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println("read $(size(audio, 2)) frames, requested $(info.buf_size-size(audio, 2))")
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end
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if audio == Nothing
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return AudioSample[]
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end
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# if the file is stereo, mix the two channels together
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if node.file.sfinfo.channels == 2
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return (audio[1, :] / 2) + (audio[2, :] / 2)
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end
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return audio
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end
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function play(filename::String, args...)
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player = FilePlayer(filename)
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play(player, args...)
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end
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function play(file::AudioFile, args...)
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player = FilePlayer(file)
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play(player, args...)
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end
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