poprawka w PinHoleCamera
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@ -49,7 +49,7 @@ function get_rays(camera::PinHoleCamera, resolution::Tuple{I, I}) where {I<:Inte
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X, Y = camera.size
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X, Y = camera.size
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B = camera.base
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B = camera.base
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Nx, Ny = resolution
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Nx, Ny = resolution
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[Ray(origin, B*Vec3(x, y, -d)) for y = LinRange(Y/2, -Y/2, Ny), x = LinRange(-X/2, X/2, Nx)]
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[Ray(origin, B*Vec3(x, y, -d)) for y = LinRange(Y/2, -Y/2, Ny), x = LinRange(X/2, -X/2, Nx)]
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end
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end
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struct Ray{T<:AbstractFloat}
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struct Ray{T<:AbstractFloat}
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