SBWO/rt.jl

41 lines
935 B
Julia

using BenchmarkTools
using LinearAlgebra
using Rotations
using Images
using GeometryBasics
using Colors
using GLMakie
##
include("SimpleRayTracer.jl")
world = SimpleRayTracer.World(RGB(.1,.5,.5))
push!(
world,
SimpleRayTracer.Plane(
Vec3(0.0, -2.0, 0.0),
Vec3(0.0, 1.0, 0.0),
RGB(.5, .5, .5)
)
)
push!(world, SimpleRayTracer.Sphere(Vec3(-4.0, 0.0, 0.0), 2.0, RGB(1, 0, 0)))
push!(world, SimpleRayTracer.Sphere(Vec3( 4.0, 0.0, 0.0), 2.0, RGB(0, 1, 0)))
push!(world, SimpleRayTracer.Sphere(Vec3( 0.0, 0.0, 3.0), 2.0, RGB(0, 0, 1)))
camera = SimpleRayTracer.PinHoleCamera(
Vec3(0.0, 4.0, -8.0),
Vec3(0.0, 0.0, 0.0),
Vec3(0.0, 1.0, 0.0),
0.005,
(0.02, 0.01),
)
resolution = (512, 256);
img = SimpleRayTracer.render(world, camera, resolution);
# fig = Figure(size=resolution)
# ax = GLMakie.Axis(fig[1,1], aspect=2)
# image!(ax, img |> rotr90)
Images.save("test.png", img)