Fix dai_link->cpus etc used without backing storage.
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1046e30108
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1 changed files with 23 additions and 1 deletions
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@ -42,6 +42,9 @@ struct seeed_card_data {
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struct seeed_dai_props {
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struct asoc_simple_dai cpu_dai;
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struct asoc_simple_dai codec_dai;
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struct snd_soc_dai_link_component cpus; /* single cpu */
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struct snd_soc_dai_link_component codecs; /* single codec */
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struct snd_soc_dai_link_component platforms;
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unsigned int mclk_fs;
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} *dai_props;
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unsigned int mclk_fs;
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@ -561,7 +564,7 @@ static int seeed_voice_card_probe(struct platform_device *pdev)
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struct seeed_dai_props *dai_props;
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struct device_node *np = pdev->dev.of_node;
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struct device *dev = &pdev->dev;
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int num, ret;
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int num, ret, i;
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/* Get the number of DAI links */
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if (np && of_get_child_by_name(np, PREFIX "dai-link"))
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@ -579,6 +582,25 @@ static int seeed_voice_card_probe(struct platform_device *pdev)
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if (!dai_props || !dai_link)
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return -ENOMEM;
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/*
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* Use snd_soc_dai_link_component instead of legacy style
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* It is codec only. but cpu/platform will be supported in the future.
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* see
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* soc-core.c :: snd_soc_init_multicodec()
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*
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* "platform" might be removed
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* see
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* simple-card-utils.c :: asoc_simple_canonicalize_platform()
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*/
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for (i = 0; i < num; i++) {
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printk(KERN_INFO "linking cpus, codecs and platforms");
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dai_link[i].cpus = &dai_props[i].cpus;
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dai_link[i].num_cpus = 1;
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dai_link[i].codecs = &dai_props[i].codecs;
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dai_link[i].num_codecs = 1;
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dai_link[i].platforms = &dai_props[i].platforms;
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dai_link[i].num_platforms = 1;
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}
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priv->dai_props = dai_props;
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priv->dai_link = dai_link;
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