v5.8: struct snd_soc_dai->active replaced by snd_soc_dai_active(snd_soc_dai)
commit 0812a08ac8d054efc6cf2895d3b0e82c8731f8e9 Author: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Date: Fri May 15 09:48:02 2020 +0900 ASoC: cleanup dai / component active code No one is using dai->active, snd_soc_component_is_active(). Let's remove these. commit efffd9b344adbf813e3ae6f6136df80000bf2833 Author: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Date: Fri May 15 09:46:37 2020 +0900 ASoC: soc-dai: add snd_soc_dai_active() Current snd_soc_dai_action() is updating dai->stream_active for Playback/Capture (A), dai->active for DAI (B) void snd_soc_dai_action(struct snd_soc_dai *dai, int stream, int action) { (A) dai->stream_active[stream] += action; (B) dai->active += action; dai->component->active += action; } But, these are very verbose, because we can calculate DAI active from stream_active. This patch adds snd_soc_dai_active() which calculate DAI active from DAI stream_active.
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1 changed files with 2 additions and 2 deletions
4
ac101.c
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ac101.c
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@ -956,9 +956,9 @@ void ac101_aif_shutdown(struct snd_pcm_substream *substream, struct snd_soc_dai
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AC101_DBG("stream = %s, play: %d, capt: %d, active: %d\n",
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snd_pcm_stream_str(substream),
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codec_dai->stream_active[SNDRV_PCM_STREAM_PLAYBACK], codec_dai->stream_active[SNDRV_PCM_STREAM_CAPTURE],
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codec_dai->active);
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snd_soc_dai_active(codec_dai));
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if (!codec_dai->active) {
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if (snd_soc_dai_active(codec_dai)) {
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ac10x->aif1_clken = 1;
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ac101_aif1clk(codec, SND_SOC_DAPM_POST_PMD, 0);
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} else {
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