v5.1: add .num_platform for dai_link

commit 910fdcabedd2354d161b1beab6ad7dc7e859651d
Author: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Date:   Mon Jan 21 09:32:32 2019 +0900

    ASoC: soc-core: add .num_platform for dai_link

    Current snd_soc_dai_link is starting to use snd_soc_dai_link_component
    (= modern) style for Platform, but it is still assuming single Platform
    so far. We will need to have multi Platform support in the not far
    future.

    Currently only simple card is using it as sound card driver,
    and other drivers are converted to it from legacy style by
    snd_soc_init_platform().
    To avoid future problem of multi Platform support, let's add
    num_platforms before it is too late.

    In the same time, to make it same naming mothed, "platform" should
    be "platforms". This patch fixup it too.
This commit is contained in:
Hin-Tak Leung 2020-08-05 02:18:23 +01:00
parent 775005d865
commit d2c0f1b5c9

View file

@ -43,7 +43,7 @@ struct seeed_card_data {
struct asoc_simple_dai cpu_dai;
struct asoc_simple_dai codec_dai;
struct snd_soc_dai_link_component codecs; /* single codec */
struct snd_soc_dai_link_component platform;
struct snd_soc_dai_link_component platforms;
unsigned int mclk_fs;
} *dai_props;
unsigned int mclk_fs;
@ -590,7 +590,8 @@ static int seeed_voice_card_probe(struct platform_device *pdev)
for (i = 0; i < num; i++) {
dai_link[i].codecs = &dai_props[i].codecs;
dai_link[i].num_codecs = 1;
dai_link[i].platforms = &dai_props[i].platform;
dai_link[i].platforms = &dai_props[i].platforms;
dai_link[i].num_platforms = 1;
}
priv->dai_props = dai_props;