Spencer Russell
ae76badebb
adds method to get rate of a file
2014-08-27 10:58:17 -04:00
Spencer Russell
dd28b530ea
adds try-finally to open so it's actually safe
2014-08-21 01:05:03 -04:00
Spencer Russell
2620e6ecb2
fixes issue and now passes test for stereo file playback (mixing to mono)
2014-08-13 12:31:56 -04:00
Spencer Russell
edf2f8fd04
now transposing the audio so columns are channels on a file read
2014-08-12 19:22:19 -04:00
Spencer Russell
c22b6b2347
merges in @bauglir's changes
2014-08-11 18:33:40 -04:00
Spencer Russell
89043b80c9
deprecates af_open in favor of AudioIO.open
2014-08-11 17:34:21 -04:00
Joris Kraak
26cf69ad94
Make audio file reads return data as n_frames x n_channels
2014-08-01 17:58:39 +02:00
Joris Kraak
b79b47a461
Add audio file seek capabilities
2014-08-01 14:06:14 +02:00
Joris Kraak
19c33d71c6
Remove unnecessary value check
...
Due to the way the `render` function was rewritten in eabf971
, the audio
variable is always going to be an array of `AudioSample`s, so a check to
see if it is equal to `nothing` is no longer applicable.
2014-08-01 14:04:38 +02:00
Joris Kraak
0cd33b8289
Stop trying to read from audio file if no data is available
...
As soon as libsndfile has finished reading a file it no longer returns
any data. This can send the `render` method for `FileRenderer` into an
infinite loop. This way if not enough data is available a partial buffer
is returned.
2014-08-01 14:01:49 +02:00
Joris Kraak
289d7a56cd
Support playing sound from stereo files
2014-08-01 14:00:24 +02:00
Elliot Saba
864f35db75
Fixes to work with BinDeps/Homebrew properly
2014-07-27 13:51:02 -04:00
Spencer Russell
450a9e9184
drops allocation by making the sample rate Float32
2014-07-01 02:32:02 -04:00
Calder Coalson
8c134edc26
Adjusted buffer length so buffer ends at the end of the ramp.
2014-06-28 16:33:34 -05:00
Calder Coalson
4eb15ae29f
Added support for consecutive linear ramps.
2014-06-28 15:22:35 -05:00
Spencer Russell
7cfdff73ac
removes buffer allocation in Offset render func
2014-06-27 12:22:30 -05:00
Spencer Russell
d5ae9237d6
adds ability to multiple AudioNodes. NEEDS TESTS
2014-06-27 00:31:10 -05:00
Spencer Russell
36c95f1a16
adds constant offset ability. No tests!
2014-06-26 16:01:06 -05:00
Spencer Russell
91aa390554
adds annotation to base render function
2014-06-26 15:36:52 -05:00
Spencer Russell
b07230919d
simplifies AudioNode subtype declarations
2014-06-26 12:21:01 -05:00
Spencer Russell
eabf9717aa
adds some new ways to read audiofiles
2014-06-26 09:12:53 -05:00
Spencer Russell
8cc51a435c
drops allocation of MixRenderer to 64bytes
2014-06-25 23:16:07 -04:00
Spencer Russell
fab2f8ea8d
render alloc on ArrayPlayer down to 192bytes. can probably do better
2014-06-25 22:51:25 -04:00
Spencer Russell
66654d3aaf
dropped allocation on SinOsc{AudioNode}
2014-06-25 22:40:23 -04:00
Spencer Russell
e451509293
got LinRamp allocation down to 240bytes
2014-06-25 22:25:35 -04:00
Spencer Russell
6a065f0af2
eeked some more allocation out of SinOsc
2014-06-25 22:08:03 -04:00
Spencer Russell
7aafc697b0
SinOsc{Float32} allocation is way down
2014-06-25 21:51:16 -04:00
Spencer Russell
efd841d74d
adds ability to control SinOsc freq from a signal
2014-06-24 03:30:38 -04:00
Spencer Russell
bf2e5bfb84
adds LinRamp node
2014-06-24 01:35:02 -04:00
Spencer Russell
a334a44a2e
adds WhiteNoise AudioNode
2014-06-23 19:17:28 -04:00
Spencer Russell
9312fa745d
ports AudioInput to new type structure
2014-06-23 18:48:01 -04:00
Spencer Russell
afe4e0d8be
fixes imprecise SinOsc
2014-06-23 17:58:32 -04:00
Spencer Russell
f240f3fbf6
fixes issue where portaudio task was killing the root mixer
2014-06-23 17:38:50 -04:00
Spencer Russell
a1ed357629
refactored AudioNode to contain a AudioRenderer, tests passing
2014-06-23 02:10:35 -04:00
Spencer Russell
e48c6361fd
adds Gain node with * operator
2014-05-23 20:59:22 -04:00
Spencer Russell
0d84cb409b
removes flac test as it was broken on osx, adds get_audio_devices
2014-05-02 16:10:54 -04:00
Joris Kraak
7831578955
Add mono audio input to PortAudio shim
...
The way the PortAudio callback works it is possible to reuse the buffer
used for sharing output audio data between Julia and the C-library.
The output data can be pushed from the shared buffer to the PortAudio's
output buffer, after which the same location in the buffer can be used
for storing the data read from the input buffer.
This does assume equal lengths for the in- and output buffers.
2014-03-25 12:35:04 +01:00
Spencer Russell
0fa2977889
Merge pull request #8 from zhemao/master
...
Add basic support for file output
2014-01-23 09:06:03 -08:00
Spencer Russell
22dba358b8
adds ability to wait for an AudioNode
2014-01-13 19:19:56 -05:00
Howard Mao
255050b6c5
add a few more asserts
2014-01-11 11:37:12 -05:00
Howard Mao
d3ae48dd09
add basic support for file output
2014-01-11 11:23:58 -05:00
Spencer Russell
207fa26fd9
some minor tweaks and adds a couple convenience functions to file playback
2014-01-10 15:56:42 -05:00
Howard Mao
7d7fd71341
add a FileInput AudioNode type
2014-01-08 18:25:55 -05:00
Howard Mao
5afba7136b
add libsndfile bindings
2014-01-06 11:24:53 -05:00
Spencer Russell
38c1499e6f
adds supporting for stopping AudioNodes
2014-01-05 22:50:56 -05:00
Spencer Russell
0f43ff836a
now SinOsc, AudioMixer, and ArrayPlayer report their active flag properly
2014-01-03 13:32:30 -08:00
Spencer Russell
72fef9e4e1
refactor so render functions return an active flag
2014-01-03 13:02:25 -08:00
Spencer Russell
292005e1cd
pulls out portaudio-specific stuff into separate code file
2014-01-03 11:47:38 -08:00
Spencer Russell
97dc8025bf
changes all references of PortAudio name to AudioIO
2014-01-03 07:41:00 -08:00
Spencer Russell
6516537985
adds test for SinOsc and updates README
2013-12-30 03:29:43 -08:00